Since this skill focuses on countering melee attacks and Cloakers, both of which can be easily avoided or countered without the use of skills, players should consider other perks (or skill trees) closely before buying. The primary downside is the high point cost, especially with so many other potent skills available in and around it in the Fugitive tree: damage, armor, dodge boosts, and akimbo weapons are all available for similar point costs. Melee weapons that favor damage over knockdown are preferred with Counter-Strike. The Sociopath and Infiltrator Perk Decks benefit from this skill as enemy melee attacks would otherwise cause knockback which would reduce the effectiveness of their melee playstyle. Additionally, the power to knock down a Cloaker can make several achievements, such as Cloak and Dagger, easier to obtain. This can be invaluable when separated from the group and if a charging Cloaker has sufficiently high health in which he cannot be dispatched quickly. Unlike Shockproof, however, the aced skill is much more useful as it allows the ability to counter a charging Cloaker. Like Shockproof, the skill provides a strong tactical advantage in situational circumstances. While holding melee weapon charged, any melee attack from an enemy activates a counter-attack animation, making that enemy perform a backflip and fall flat on his back, leaving him vulnerable.Īcing this skill allows the player to counter the charging attack of Cloakers.Īfter counter-attacking, the weapon will start charging again if the melee button remains held down.
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